Episodes

Thursday Apr 09, 2020
B011 - Campaign Builder - Urban Unrest (Level Two)
Thursday Apr 09, 2020
Thursday Apr 09, 2020
Riots! Urban unrest! Mobs and crowds and chaos! This episode focuses on what happens when an urban environment descends into chaos and how to disrupt the status quo! Dan and Adam are at it again, this time with angry and frightened citizens, insane religious leaders, and overwhelmed city officials! It's mayhem, havoc, and disruption as far as they eye can see, so brace yourselves for another episode of the Campaign Builder. Because things are about to get messy!
Takeaways:
- A world-shaking event should feel chaotic and out of control by keeping the pressure on the players.
- Disrupting the status quo doesn't mean punishing the players or taking away their recent rewards.
- The simple act of making impactful, positive decisions during a riot will steer your players toward community leadership roles.
- As Dungeon Masters help the players learn the world in early sessions, it is equally important for the Dungeon Masters to observe and learn how the characters react to their world.
- If players don't take the bait on some dynamic encounters during the chaos, let it go. Don't remove agency by forcing their hands.
- Dragging the party out into the city will allow them to continue to explore and map out the city as they fight to keep the city from tearing itself apart.
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Intro/Outro Music by: Cory Wiebe
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6 years ago
I have sort of ignored this before but.... Adam if after the _second_ time Locklyns Lot attacks you in town and they don't expect combat in their home town.... They are obliviously dense.
6 years ago
Rp to rp dynamic encounter: selling/buying an item when someone shows up and makes it harder.
6 years ago
Perhaps the smiths use lava tp heat metal.
6 years ago
And you can later use ideas you don't use or improve through feedback for when the town is being defended from the future assault.