Episodes

Thursday Apr 30, 2020
B014 - Campaign Builder - Heroism (Level Two)
Thursday Apr 30, 2020
Thursday Apr 30, 2020
The party has won, and their enemies are on the run! But before they can give chase, the public steps forward to reward them! Fame and fortune and love and titles and rewards and boons and favours... The game has now changed, at least locally. But what does that mean, and how do you reward such a low-level party?
Takeaways:
- Heroism is a double-edged sword. Becoming famous can be just as much a challenge as a reward.
- Even dark and gritty campaigns rely on the feeling of success.
- Clarity about risk, rewards, and boundaries will give definition and the feeling of accomplishments.
- From a Dungeon Master's perspective, the illusion of progress is sometimes more important than the progress itself.
- Rewards that focus on providing services and opportunities are very effective, and often give a better sense of in-game achievement than NPC favours or shiny new items.
- Heroic status comes with responsibilities, and larger organizations will probably take interest in new players on the scene.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore


5 years ago
idea: Mistaken Bard and Starfudger. So a bard takes a preexisting song (example of Gaston's song from Beauty and the Beast) mods it for the party fighter and an egg selling farmlass thinks the Fighter eats 5 dozen eggs a day. So she asks him to eat 5 dozen eggs to prove he is who he says he is. Now the Fighter has to make 5 Con saves unless the bard can persuade her He has had some already today....
5 years ago
Paper rewards are good. Protip: have these without the players names attached so if they get stolen. Well... I wouldn't say giving your players teleport at will is immediately game breaking just like giving Wishes (full on 9th level spells) doesn't immediately break the game but it can be problematic. Depends on the players. I used my teleport ring to get my +2 hammer back to its temple and a few times in combat. I used my Wish for the _knowledge_ of how to best build a long lasting spec