Episodes

Thursday Jun 18, 2020
B021 - Campaign Builder - Caravans (Level Four)
Thursday Jun 18, 2020
Thursday Jun 18, 2020
Being a part of a caravan can be very different than escorting an NPC or two, and in this episode of the Campaign Builder, Dan and Adam sit down and look at what travelling looks like when the party isn't necessarily calling the shots. From boxing matches to purple worms, this episode has a surprising amount of action for a scenario with supposedly-little combat!
Takeaways:
- Caravans should be thought of as nomadic civilizations, and there will be many of the same characters and issues that a town face during a long trek.
- Think about the kinds of environments your campaign is in, and what domesticated magical beasts people would use to help with travel through some of the unique challenges.
- Some of the challenges when dealing with large groups of NPC's present are balancing combat, pacing encounters, and handling non-social players.
- Caravans leave little opportunity for exploration, so side quests and smaller missions may be a welcomed break from monotony.
- Caravans are filled with many people with many jobs, many motivations, and many secrets.
Also, beware the arachnacamel!
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Intro/Outro Music by: Cory Wiebe
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5 years ago
geese and swans are dire ducks. but the Jurassic Park Velociraptors are dire velociraptors fyi. While Giants are Dire Dire Halflings are,Cyclops dire Pirates?
5 years ago
you could run a almost treasure Island mutiny type encounter with part of the guard forming a nefarious group perhaps also hired by the Lachlans lot group as a way to add drama to this particular series events. Perhaps during a monster attack. With Trembly having made a mistake of trust.