Episodes

Tuesday Jun 23, 2020
E074 – Lore – Chult: Rumble in the Jungle
Tuesday Jun 23, 2020
Tuesday Jun 23, 2020
In this week's episode, Dan hands out wilderness explorer badges to Dave and Adam as they tackle the vast expanse of the jungles of Chult, the brutal setting of the Tomb of Annihilation adventures released for Dungeons and Dragons 5e. With all that's going on this island (peninsula?), Dan hits the highlights while trying to stay as spoiler free as free as possible for Tomb of Annihilation.
The Dungeon Masters cover some key places of civilization in these wild lands, some of the important movers and shakers, as well as the mysterious lore around the island. So don your safari caps, load up on water tabs, and DON'T FORGET YOUR BUGSPRAY! But most importantly, don't get lost, because the totem-pole goblins, hordes of undead, roaming dinosaurs, flying territorial pterafolk, psionic monkeys, and evils long-hidden by the magical canopy will find you before you find safety...
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Monday Jun 22, 2020
T006 - Touring the Multiverse - Eberron: Distant Lands
Monday Jun 22, 2020
Monday Jun 22, 2020
This episode of Touring the Multiverse focuses on the distant lands of Eberron, which is thematically on point, as Dave and Adam seem to be all over the map, with their talk of Dragon Horns, a city in the Forgotten Realms' plane of fire, and which nation in Eberron is the cleanest. Also, they get distracted by the Draconic Prophecies for a little while, which seems about on par...
Continents:
Khorvaire
Sarlona
Frostfell (North Pole)
Everice (South Pole)
Argonessen
Xen'drik
Aerenal
Khyber
Nations:
Riedra
Adar
Ohr Kaluun
Cities:
Kasshta Keep
Dar Jin
Newthrone
Dar Qat
Stormreach
Shae Mordai (The City of the Dead)
Shae Cairdal
Pylas Talaear
Landmarks:
The Foreign Quarter
Koronoo River
The Abyssal Forests of Khar
People:
Keeper of the Word
Queen of Winter
Aureon
Cul'sir
Boldrei
The Traveler
The Devourer
The Dreaming Dark
Organizations:
The Iron Gate
The Dreaming Dark
The Sovereign Host
The Dark Six
The Storm Lords
The Undying Court
The Cults of the Dragon Below
Planes:
Mabar
Irian
Monster:
The Inspired (shoutout to the Quori)
And don't forget to stick around to see what Dave is going to buy from Djed this week: An Everbright Lantern, a Shiftweave, or maybe some Spellshards!
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Melodica's Music
Logo by: Kate Skidmore

Saturday Jun 20, 2020
M009 - Mailbag of Holding - Why Dan?
Saturday Jun 20, 2020
Saturday Jun 20, 2020
It's Petrified Ent Liches, evil dragons as PC's, and lycanthropic players! This special mailbag episode runs the gamut from personal truths to ridiculous puns and everything in between. So buckle up for some more insanity, and head to Reddit, Instagram, Facebook, and info@itsamimic.com to ask questions for the next round!
We answered questions from the following people.
Crystal from Facebook
Coffee Bitch Dave
@thejyoung
@saladman_77
@pepperina_sparklegem
@alexander_anotherskip_davis
@spidey_rich
@breakyourheroes
MissRogue1701 from Reddit
@itsgrahamslife
Bill from Facebook
@dalecritchley
@tyler.kohlman
@nick._.long
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Thursday Jun 18, 2020
B021 - Campaign Builder - Caravans (Level Four)
Thursday Jun 18, 2020
Thursday Jun 18, 2020
Being a part of a caravan can be very different than escorting an NPC or two, and in this episode of the Campaign Builder, Dan and Adam sit down and look at what travelling looks like when the party isn't necessarily calling the shots. From boxing matches to purple worms, this episode has a surprising amount of action for a scenario with supposedly-little combat!
Takeaways:
- Caravans should be thought of as nomadic civilizations, and there will be many of the same characters and issues that a town face during a long trek.
- Think about the kinds of environments your campaign is in, and what domesticated magical beasts people would use to help with travel through some of the unique challenges.
- Some of the challenges when dealing with large groups of NPC's present are balancing combat, pacing encounters, and handling non-social players.
- Caravans leave little opportunity for exploration, so side quests and smaller missions may be a welcomed break from monotony.
- Caravans are filled with many people with many jobs, many motivations, and many secrets.
Also, beware the arachnacamel!
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Tuesday Jun 16, 2020
E073 – Dragon Mastery – Bronze Dragons: Friendly, Yet Repulsive
Tuesday Jun 16, 2020
Tuesday Jun 16, 2020
In this week's episode, the panel of Dungeon Master (Adam, Megan, and Terry) take a step back and ready their actions to draw blades in one-on-one combat with the honourable Bronze Dragons. These scaly sea-faring scions of chivalry are the knights of dragonkind, holding glory and honour high. As is our fashion on this podcast we break down their stats, discuss how we'd use them in a fight, and a discussion breaks out about how we'd use them for roleplaying!
Before the end of the episode, some solid ideas for bronze dragons in your campaigns are thrown around while Terry tries to figure out how to work in his tried and true "Drop and Land on them" combat strategy. The group then gets into what makes good good and the existential crisis devolves from there. Also... Kobolds!
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Monday Jun 15, 2020
Monday Jun 15, 2020
In this episode of Touring the Multiverse, Dave and Adam finish off their exploration of Khorvaire while looking into lands of dwarven misfortunes, halfling dino-riders, undead warriors, and pirate adventures! And we haven't even gotten left the main continent yet!
Nations:
Karrnath
Lhazaar Principalities
Mror Holds
Talenta Plains
Cities:
Korth
Atur
Regalport
Port Verge
Krona Peak
Solangap
Gatherhold
Landmarks:
Fort Bones
The Nightwood
Gray Tide
Dreadhold
Direshark Principalities
Ironroot Mountains
The Realm Below
Kol Korran's Throne
Noldrunhold
The Wandering Inn
People:
King Kaius ir'Wynarn I
King Kaius ir'Wynarn III
High Prince Ryger ir'Wynarn
Prince Kolberkon
Dyrrn the Corruptor
Kol Korran, the Sovereign Lord of World and Wealth
Lathon Halpum
Holy Uldra
Organizations:
The Blood of Vol
The Sovereign Host
The Military Academy of Rekkenmark
The Iron Council
The Jhorash'tar
Clan Soldorak
Clan Noldrun
Distant Lands:
North Pole
South Pole
Khorvaire
Xend'rik
Sarlona
Argonesson
Empire of Riedra
Planes:
Mabar
Xoriat
Dolurrh
Thelanis
Monster Breakdown:
Dinosaurs! (Clawfoot and Fastieth)
And don't forget to stick around after the end credits to see what kind of crazy items that Djed is trying to sell this week!
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Melodica's Music
Logo by: Kate Skidmore

Thursday Jun 11, 2020
B020 - Campaign Builder - Foundations: Urban vs Wilderness
Thursday Jun 11, 2020
Thursday Jun 11, 2020
Why do urban encounters feel so different from wilderness encounters, and what are some common themes or interesting additions that Dungeon Masters can use to flesh out the locations of their games? In this episode of the Campaign Builder, Dan and Adam look at what unique and interesting opportunities some different locations have to offer.
Takeaways:
- Oft-overlooked aspects of wilderness travel are things like weather, seasons, isolation, animal territories, and terrain variety.
- Creating unique calendars, while interesting, may add a level of complication to your world that discourages players.
- Interesting ideas to add depth to urban life include sporting events, docks, parks, rural outskirts, libraries, and rooftops.
- Variety in locations can give a sense of accomplishment and moving forward in the story, but also provides opportunities for different characters, monsters, and items to take the spotlight.
- While some published adventure modules and campaign settings touch on some locations, there is a lot of room to explore further.
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Tuesday Jun 09, 2020
E072 – Dungeon Mastery - Condition Effects: You Can Hide, But You Can’t Run
Tuesday Jun 09, 2020
Tuesday Jun 09, 2020
In this week's episode, the panel of Dungeon Masters cover four of the most common and most commonly ill-used conditions in Dungeons and Dragons 5e - Hidden, Grappled, Restrained and Prone. They get tripped up grappling over these restraining conditions, and by the end are down and out... but not before giving out some clarity about these often misunderstood ailments. They also, as is It's a Mimic's way, try to look at these conditions with some fresh eyes, coming up with fun and interesting uses in your campaign.
So relax with a warm blanket like the hug of a loved one, and enjoy as Terry, Adam and Megan discuss the benefits of invisibility, the lack of a pinned conditions (like other editions) and the benefits in a often-negative line of conditions! We hope you'll be charmed by this ep--- wait, what? Not covering Charmed on this one? What am I supposed to pun about now?
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

Monday Jun 08, 2020
T004 - Touring the Multiverse - Eberron: Breland to the Shadow Marches
Monday Jun 08, 2020
Monday Jun 08, 2020
Floating Fortresses! Secret Police! Monster Nations! In this week's episode of Touring the Multiverse, Dave takes you (and Adam!) on a trip through the Southwest portion of Eberron's main continent! From secret societies to deeply-rooted xenophobia, there's heaps of intrigue and high adventure to be found in every corner of the map!
Nations:
Breland
Zilargo
Droaam
Cities:
Sharn
Wroat
New Cyre
Argonth, the Floating Fortress
Blackpit
Trolanport
Korranberg
Thurimbar
Zolanberg
Graywall
The Venomous Demesne
Zarash'ak
Landmarks:
Broken Blade Castle
Blackpit
Blackcap Mountains
The Dagger River
The Tower of the Triumvirate
The Codex Vault
Citadel of Cazhaak Draal
The Great Crag
Calabas
The Shadow Marches
Vvaraak's Cave
Organizations:
The Boromar Clan
Daask
House Tarkanan
The Black Lanterns
The Swords of Liberty
The Triumvirate
The Trust
The Order of the Emerald Claw
The Daughters of Sora Kell
The Dark Pact Alliance
The Church of the Silver Flame
The Daelkyr
The Gatekeepers
The Cult of the Dragon Below
The Marcher Tribes
Dragonmark Houses:
House Cannith
House Kundarak
House Tharashk
People:
King Boranel ir'Wynarn
Prince Oargev ir'Wynarn
Gods:
Aureon
Kyber
Dyrrn
Planes:
Xoriat (Plane of Madness)
Kythri (Plance of Chaos)
Monster Breakdown:
Dolgaunt
And remember to stick around after the outro music to join Dave and Adam as they head into Sharn to meet up with Djed, who's trying to pawn off a Speaking Stone!
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Melodica's Music
Logo by: Kate Skidmore

Thursday Jun 04, 2020
B019 - Campaign Builder - Catharsis (Level Three)
Thursday Jun 04, 2020
Thursday Jun 04, 2020
It's the end of Level Three in this week's episode of the Campaign Builder on It's A Mimic!, and it's time for some much-needed catharsis for the players. Twelve episodes is a long time, and the campaign is just now starting to get rolling, so Dan and Adam look at how to help the players wrap up their first major storyline and feel good doing it!
Takeaways:
- Catharsis is a unique and powerful reward that is often overlooked by new Dungeon Masters.
- Knowing what a party does when given power over their enemies is an invaluable tool for Dungeon Masters to understand their players.
- The resolution of the first subplot should establish a new status quo for the party.
- Positive NPC reactions to finished quests give the players an incredible pride and sense of accomplishment.
- Very subtly introducing new details of the world and NPC's during the lead up to cathartic moments will help make all your different subplots feel like a cohesive, organic story.
- Raising the stakes just before the payoff will help give a sense of more intense victory as everything comes to a head and is suddenly, finally over.
- Be careful not to let the next plot hook steamroll the emotional catharsis of the current victory.
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

