Episodes

Tuesday Aug 06, 2019
E028 - Class: Alternative Adventuring - Warlocks: Pact Hunters
Tuesday Aug 06, 2019
Tuesday Aug 06, 2019
As the panel of Dungeon Masters digs into the newest class addition in Dungeon & Dragons, they find new and interesting player hooks, and decipher the strange mechanics that imbue Warlocks with their magicks. They discuss the patrons of The Hexblade and The Celestial from Xanathar's Guide to Everything, and The Undying from Sword Coast Adventurer's Guide.
SUMMARY: We discover that Saruman is a Warlock, and Death Note and The VVitch are about Warlocks, but most importantly Terry's wizarding house is Slytherin and Dan's is Hufflepuff. Adam, however, can't seem to find his, despite his best efforts.

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Intro/Outro Music by: Cory Wiebe
Shout Out Music by: Isaac Callender
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Tuesday Jul 30, 2019
E027 - Class: Alternative Adventuring - Rogues: Stabs in the Dark
Tuesday Jul 30, 2019
Tuesday Jul 30, 2019
In this episode of the It's A Mimic! podcast, the three Dungeon Masters sit down and discuss what is arguably the most infamous class in Dungeons & Dragons: Rogues. While tearing into the Player's Handbook to dissect the base class features and three Roguish Archetypes, the panel of DM's come at the class from very different perspectives, often butting heads and trying to come to terms with the others' points of view.
SUMMARY: The sneakiest of sneaks, Rogues offer a few unique experiences and mechanics to 5e, and the panel of Dungeon Masters spotlight Arcane Tricksters, Thieves, and Assassins to discuss some of the options that the class presents. Terry tries to keep this episode on track while Dan and Adam square off over mechanics and roleplaying opportunities, but things get out of hand more than once as passions flare up about this unique class and how players can use it to their advantage.

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Intro/Outro Music by: Cory Wiebe
Shout Out Music by: Isaac Callender
Logo by: Kate Skidmore
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Tuesday Jul 23, 2019
E026 - Worldbuilding - Cruel Intentions: BBEGs
Tuesday Jul 23, 2019
Tuesday Jul 23, 2019
It's time to embrace the villainous nature of the parties' nemesis in this episode of the It's A Mimic! podcast, as the panel of Dungeon Masters look into what makes a memorable Big, Bad, Evil Guy. With a strong emphasis on "The Root of the Thing" and villain psychology, each of the DM's discusses their own techniques for making bad guys truly bad.
SUMMARY: What are the villain stereotypes to be avoided? What makes a villain memorable? What are some "Dos and Don'ts" for creating nemeses? When should you reveal your BBEG and his or her motivations? Which of the Dungeon Masters is a fool for not liking Batman? All of these questions and more will be answered in this episode!

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Intro/Outro Music by: Cory Wiebe
Shout Out Music by: Isaac Callender
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Tuesday Jul 16, 2019
E025 - Lore - With Fiends Like These...
Tuesday Jul 16, 2019
Tuesday Jul 16, 2019
The panel of Dungeon Masters looks at the Lower Planes and how to use them and their evil denizens in homebrew campaigns. With a brief tour through the Blood War, a discussion on evil deeds, and a conversation about the River Styx, this episode is crammed full of everything you need to know about Fiends!
SUMMARY: Devils, Demons, Yugoloths, and more possess the three DM's this week, as Dan and Terry disagree about how attractive a fiend should be and Adam struggles with pronunciations. Sibriexes, Merrenoloths, Succubi, and more get the spotlight as the Dungeon Masters fight and sabotage each other, trying to find the best way to use these Fiends!

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Intro/Outro Music by: Cory Wiebe
Shout Out Music by: Isaac Callender
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Monday Jul 15, 2019
E025d - Lore - Generic Fiends
Monday Jul 15, 2019
Monday Jul 15, 2019
EXCERPT: Adam had a HELL of a time getting past Terry’s new HOUND to wrap up the final supplemental on Fiends.
SUMMARY: Shhhh… Don’t tell Dan and Terry...
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Intro/Outro Music by: Cory Wiebe
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Sunday Jul 14, 2019
E025c - Fiends - Yugoloths
Sunday Jul 14, 2019
Sunday Jul 14, 2019
Show Notes: E025c - Yugoloths
EXCERPT: Things got a little hectic, so Adam changed to neutral location, but at what price?
SUMMARY: Shhhh… Don’t tell Dan and Terry...
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
This post or video contains affiliate links, which means we may receive a commission for purchases made through our links.

Saturday Jul 13, 2019
E025b - Lore - Demons
Saturday Jul 13, 2019
Saturday Jul 13, 2019
EXCERPT: aDam rEturns to Make anOther supplemeNtal epiSode...
SUMMARY: Shhhh… Don’t tell Dan and Terry...
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Email: info@itsamimic.com
Intro/Outro Music by: Cory Wiebe
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Saturday Jul 13, 2019
E025a - Lore - Devils
Saturday Jul 13, 2019
Saturday Jul 13, 2019
EXCERPT: In a DEVILISH move, Adam records a very special supplemental episode without the other guys.
SUMMARY: Shhhh… Don’t tell Dan and Terry...
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Intro/Outro Music by: Cory Wiebe
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Tuesday Jul 09, 2019
E024 - Dragon Mastery - White Dragons: Cold-hearted Killers
Tuesday Jul 09, 2019
Tuesday Jul 09, 2019
This week, the panel of Dungeon Masters get a sugar high and talk about the best hunters among dragonkind: White Dragons. These arctic menaces are ferocious, xenophobic monsters that use their environment to their benefit, so why are they the least-loved chromatic dragons in Dungeons & Dragons? In this episode, the DM's give these tundra tyrants the respect they deserve.
SUMMARY: From frozen lakes to icy caverns, the panel of DM's traverse the frigid wastes of the north to bring you the mechanics, lore, and strategies of these vicious despots. Can you bribe one? Who are their potential allies? Are they warm-blooded? Find these answers and more in this episode, as all three DM's devour cake, talk tactics and lairs, and debate interesting ways to use White Dragons as set piece encounters and campaign bad guys!

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Tuesday Jul 02, 2019
E023 - Dungeon Mastery - Sleight of Brand
Tuesday Jul 02, 2019
Tuesday Jul 02, 2019
The panel of Dungeon Masters tackles campaign inspiration this week. Whether you want to homebrew your campaign, beef up a module, or simple add a new flavour to your game, there are a number of ways to steal ideas for your Dungeons & Dragons campaigns. This even applies to players!
SUMMARY: The DM's sit down together to look at where they get inspiration for their games and when to use different techniques to keep things interesting. From plot points to monster abilities, from sentient items to player classes, and from encounter building to NPC's, the topics cover stealing, homebrewing, reskinning, reflavouring, and adapting. Bonus tangents include Mephits, Australia, and Tetanus.

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